Multimedia Grand Prix'97
MMCA Chairman's Award
Toshio Iwai
(Media Artist)
Toshio IWAI, Media Artist
[Profile]
1962Born in Kira-town, Aichi Prefecture
1985Graduated from Tsukuba University, Art and Design, Plastic Art and Mixed Media Cource
1987Graduated from the Plastic Art and Mixed Media master's course of the Tsukuba University.
1991Became the Artist-in-Residence Program at the Exploratorium, San Francisco
1994Became the Artist-in-Residence at ZKM/Institute for Image Media in Karlsruhe, Germany
1996Currently an Artist in Residence at IAMAS

[Collections & Exhibitions]
1981 Began making experimental animation. While creating works by film videos, found new possibility of new visual expression in pre-cinematic toys such as flipbooks and zoetropes.
1985 "Time Stratum" won the Gold prize at High Technology Art Exhibition'85, which was held at Shibuya Seibu, Tokyo. Also, "Time Stratum II" was awarded Grand prize at 17th Contemporary Japanese Art Exhibition, Meguro Art Museum, Tokyo.
1987 Held Electro-Visual Evolution at INAX Gallery, Tokyo. Became interested in TV game as visual sound system, designed "OTOCKY", a family computer software, was put on the market by ASCII Corporation.
1989 Presented "VISM", a performance connecting sound and vision in many ways, with IKIF, an animator, and Kensaku Tanikawa, a musician. (SEED Hall, Shibuya, and Kirin Plaza, Osaka)
1990 Held TOSHIO IWAI EXHIBITION- Machine for Trinity. (LaForet Museum ESPACE, Tokyo, Art Gallery ARTIUM, Fukuoka, and LOFT Forum, Osaka) Dealt with computer generated virtual sets for the science news show Einstein TV for Fuji TV.
1991 Went abroad, and as the Artist-in-Residence Program at the Exploratorium, San Francisco, started creating. "Music Insects" and "Well of Lights", which completed the following year, became its permanent collection.
1992 Exhibited at Science Art Exhibition, Japan Pavilion in Sevilla EXPO, Spain. Handled character designs and virtual sets for "UgoUgo Lhuga" for Fuji TV.
1993 At the time of EC Japan Fest, established "Another Time, Another Space", a Interactive Installation at Antwerp Central Station, Belgium.
1994 Became the Artist-in-Residence at ZKM/Institute for Image Media in Karlsruhe, Germany. At the same time, held a large-scale one person exhibition at ZKM Medienmuseum, Karlsruhe, Gallery OTSO, Espoo, Finland, and the Netherlands Design Institute, Amsterdam.
1995 Presented "Piano -as image media" at MultiMediale 4, ZKM, Karlsruhe. Later, was invited to exhibit at Biennale d' art contemporatin de Lyon 95, Musee d'art Contemporain, Lyon, France. This work won the Theater and Exhibition First Prize at Multimedia Grand Prix'95.
1996 Invited to exhibit at The Guggenheim Museum, SoHo, New York. Exhibited at Sculpture Garden at G7 summit, Musee d'art Contemporain, Lyon, France. Created "SIM TUNES" with Maxis, U.S.A., which went on sale as CD-ROM software for Windows in the United States and in Europe. Exhibited "Music Plays Images x Images Play Music", a collaboration performance with Ryuichi Sakamoto at ACM Theater, Art Tower Mito, Japan.
1997 Held a large-scale recollection exhibition "The Trace of Toshio Iwai's Media Art" at NTT Inter Communication Center, Hatsudai, Japan. Japanese version of "SIM TUNES" went on sale. Performance with Ryuichi Sakamoto won Prix Ars Electronica, Interactive art categoly Grand Prix. Was performed again in Linz, Austria. In December, "MPIXIPM", another performance with Ryuichi Sakamoto which is developed more, is scheduled to be shown at Ebisu Garden Hall.
[Winner's Comment]
When I was a child, I used to spend a lot of time on writing continuos cartoon on corner of text books and on creating moving toys using motor. They were the newest technology to me at that time. I feel that my creation started at that time, and continued with stimulation of development of technology. Each time videos, computers, and internet came into my possession as a tool and I was having fun using them, it seems that many of my works were born. I've been longing for the feeling of my childhood in the digital world and that is why I've been sticking to relations among media, machine, and people through interactive works. I feel that winning this prize means acknowledgment of the play which I've been fascinated by since my childhood, and am very happy for it. Thank you for the MMCA Chairman's Award.


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